My passion is animation for video games, so I chose to create a small game as my final project. I wanted to achieve a strange but cute aesthetic, and as I love both weird fiction and farming games this seemed like a winning combination.
Over this and several other projects I’ve explored frame by frame, pixel art and rigged animation styles, and related skills such as illustration and creating tilemaps, which I really enjoy. I wanted this project to have some practical purpose, as well as being a fun way to spend a few minutes, so I’ve included references to urban farming, such as companion planting and choosing your seasonal crops. Hopefully I might spark someone’s interest in urban agriculture. The game is a vertical slice showing the summer season, but I’d like to eventually expand it into a full four-season game.
My time at Ara has been amazing. I’ve learned a great deal about animation and as I’m hoping to get a job as a 2D animator in gaming, I feel like I’ve really been set up for that by my time here.